/* Keep character colors opaque; background geometry must not cross the portrait. */
.app.view-today .game-world .buddy-avatar .character-art {
  mix-blend-mode: normal;
}
.app.view-today .game-world .scene-window,
.app.view-today .game-world .scene-floor {
  display: none;
}
.app.view-today .game-world {
  background: linear-gradient(180deg, #fff 0%, #fff 62%, #eee5f5 100%);
}
